ROVLib is exclusively for RISC OS computers, and code linked with it will not work on non RISC OS computers (excluding RISC OS emulators).
ROVLib is released under The Artistic License.
Why the Artistic License rather than (L)GPL or something else?
I've used ROVLib in a number of commercial applications, and I wouldn't expect to force the companies involved to have their source code released. The LGPL is better, but since RISC OS doesn't support dynamic linking natively, it's a little difficult to implement. After reviewing a number of other licenses, I found that the Artistic License seems to be the best for this library.
Currently, all ROVLib components are Copyright © Jason Tribbeck / 7th ARM 1994-2017. This will probably change with new development.
Only the GCCSDK source code is being maintained - although it should probably still compile with Norcroft.
Download via SVN
I have now made the GCCSDK version source available for download from my SVN server.
To make it (a little) less of a target to hack, I've changed the default port for my SVN server so it's running on port 13960 instead of 3960. To access the SVN server, use:
svn co svn://rovlib.tribbeck.com:13960/rovlib
This will download the latest version. The first proper revision is revision 4. Revisions prior to this were testing, and there were additional files in there which are now unnecessary (unless you want to look at the .git directory I left in there, a couple of zip files containing the source and object files and some of the conversion Perl scripts!)
The tutorials have also been converted to GCCSDK, and can be downloaded via SVN:
svn co svn://rovlib.tribbeck.com:13960/rovlib-tutorials
Note that they need an environment variable which will point to the ROVLib installation directory. As a reference, my
I now have a continuous integration style build for ROVLib (and also the work-in-progress ROVLib2) - this is available from http://autobuild.tribbeck.com. Note that this is a bit rough-and-ready, but you can download the source, built output, and the build logs.
I'll include the tutorials at some point...
This is available online.
Build requirements - RISC OS
You need a C compiler capable of using ARM AOF format files. For the 32-bit ROVLib, you will need a 32-bit compatible compiler.
You need Norcroft (Acorn) Cv5 to build ROVLib, as well as ObjAsm 3. It may work using the gccsdk, but it is not supported as yet. This should happen soon. Note that it has been known to compile with ObjAsm 2, but it was never tested.
Build requirements - Linux
You need to install GCCSDK. The compiler needs to be told where the include files are, and the linker needs to know where the library is.
You need to install GCCSDK, and have the GCCSDK_INSTALL_CROSSBIN environment variable set. The GNUmakefile will build everything to the current directory.
Note that a local program,
The non-SVN tutorials have not been modified to compile with GCCSDK - I have used a GNUmakefile like
this. You will need to set the ROVPATH variable to where you've installed ROVLib. Note that you
will need to change the filenames from
Note that the binary files are quite a bit bigger than produced with Norcroft. I suspect something related with GCCSDK, such as Unixlib...
If you wish to contact me, then you can do so at jason @ tribbeck.com.